Ich denke Du hattest während ich geantwortet hab' den Code geändert.
Der Code wie jetzt oben angezeigt funktioniert. Wo ist dann das Problem ?
Druckbare Version
Oh, tut mir leid, ich hättes dazu schreiben sollen!
Also bei mir funktionierts leider nicht, ab und zu stimmt der Ein- und Ausgangstext nicht überein. Bist du dir sicher, dass es funktioniert?
Gruß
Chris
So steht's bei mir im Terminal des Simulators:
Zitat:
Ausg: 4:20:8:8
Chiff: 16:11:7:3
Dechiff: 4:20:8:8
Ausg: 16:21:8:13
Chiff: 4:23:7:1
Dechiff: 16:21:8:13
Ausg: 22:4:23:12
Chiff: 24:17:15:25
Dechiff: 22:4:23:12
Ausg: 21:16:15:5
Chiff: 12:24:23:16
Dechiff: 21:16:15:5
Ausg: 2:24:5:15
Chiff: 15:16:25:2
Dechiff: 2:24:5:15
Ausg: 7:18:1:10
Chiff: 1:7:18:20
Dechiff: 7:18:1:10
Ausg: 18:22:3:6
Chiff: 5:12:16:7
Dechiff: 18:22:3:6
Ausg: 23:8:1:6
Chiff: 13:9:18:7
Dechiff: 23:8:1:6
Ausg: 8:4:16:19
Chiff: 19:17:3:21
Dechiff: 8:4:16:19
Ausg: 4:25:3:13
Chiff: 16:13:16:1
Dechiff: 4:25:3:13
Ausg: 18:9:15:18
Chiff: 5:8:23:9
Dechiff: 18:9:15:18
Also ich teste gerade an der Hardware, und bei mir funktionierts nicht immer! Schon der zweite "zufällig" generierte Text "16:9:9:3" wird zu "16:9:15:18" ! Ich weiß aber nicht, worans liegt...
Gruß
Chris
Hier mein Testcode:
Code:$regfile = "m32def.dat"
$crystal = 16000000
$framesize = 80
$hwstack = 80
$swstack = 80
$sim
Declare Sub Init_system()
Declare Function Tastatur() As Byte
Declare Sub Walze_drehen()
Declare Function Codieren(byval Codieren_in As Byte) As Byte
Declare Function Reflektor(byval Reflektor_in As Byte) As Byte
Config Lcd = 16 * 2
Config Lcdpin = Pin , Db4 = Portb.0 , Db5 = Portb.1 , Db6 = Portb.2 , Db7 = Portb.3 , E = Portb.4 , Rs = Portb.5
Config Lcdbus = 4
Initlcd
Cls
Cursor Off Noblink
Deflcdchar 0 , 32 , 32 , 1 , 18 , 20 , 24 , 16 , 32
Dim Walze_1(26) As Byte
Dim Walze_1_inv(26) As Byte
Dim Pointer_1 As Byte
Dim Ar_out(4) As Byte
Dim Ar_out_old(4) As Byte
Dim Tmp As Byte
Dim I As Byte
Dim _out As Byte 'ascii-wert (skaliert auf 1-26)
Dim _in As Byte 'ascii-wert (skaliert auf 1-26)
Const _a = 1
Const _b = 2
Const _c = 3
Const _d = 4
Const _e = 5
Const _f = 6
Const _g = 7
Const _h = 8
Const _i = 9
Const _j = 10
Const _k = 11
Const _l = 12
Const _m = 13
Const _n = 14
Const _o = 15
Const _p = 16
Const _q = 17
Const _r = 18
Const _s = 19
Const _t = 20
Const _u = 21
Const _v = 22
Const _w = 23
Const _x = 24
Const _y = 25
Const _z = 26
Call Init_system()
Do
Ar_out(1) = Tastatur()
Ar_out(2) = Tastatur()
Ar_out(3) = Tastatur()
Ar_out(4) = Tastatur()
Locate 1 , 1
Lcd "AUSGANGSSTELLUNG"
Locate 2 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Print "Ausg: " ; Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Locate 2 , 16
Lcd " "
Waitms 500
Cls
Locate 1 , 1
Lcd "CHIFFRIERT:"
Locate 2 , 1
Lcd "DECHIFFRIERT:"
Waitms 500
Cls
Ar_out_old(1) = Ar_out(1)
Ar_out_old(2) = Ar_out(2)
Ar_out_old(3) = Ar_out(3)
Ar_out_old(4) = Ar_out(4)
Call Init_system()
Ar_out(1) = Codieren(ar_out(1))
Ar_out(2) = Codieren(ar_out(2))
Ar_out(3) = Codieren(ar_out(3))
Ar_out(4) = Codieren(ar_out(4))
Locate 1 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Print "Chiff: " ; Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Call Init_system()
Ar_out(1) = Codieren(ar_out(1))
Ar_out(2) = Codieren(ar_out(2))
Ar_out(3) = Codieren(ar_out(3))
Ar_out(4) = Codieren(ar_out(4))
Locate 2 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Print "Dechiff: " ; Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
If Ar_out_old(1) = Ar_out(1) And Ar_out_old(2) = Ar_out(2) And Ar_out_old(3) = Ar_out(3) And Ar_out_old(4) = Ar_out(4) Then
Locate 2 , 16
Lcd Chr(0)
Else
Locate 2 , 16
Lcd " "
End If
Waitms 500
Loop
'(
Sub Walze_drehen()
Local Cell_1 As Byte
Cell_1 = Walze_1(1)
For Pointer_1 = 1 To 26
Tmp = Pointer_1 + 1
If Tmp = 27 Then
Walze_1(pointer_1) = Cell_1
Else
Walze_1(pointer_1) = Walze_1(tmp)
End If
Walze_1_inv(walze_1(pointer_1)) = Pointer_1
Next Pointer_1
End Sub
')
Sub Walze_drehen()
Local Tmp2 As Byte
Tmp2 = Walze_1(1)
For Pointer_1 = 1 To 26
Tmp = Pointer_1 + 1
If Tmp = 27 Then Tmp = 1
Walze_1(pointer_1) = Walze_1(tmp)
If Pointer_1 = 26 Then
Walze_1(26) = Tmp2
End If
Walze_1_inv(walze_1(pointer_1)) = Pointer_1
Next Pointer_1
End Sub
Function Tastatur() As Byte
Tastatur = Rnd(25) + 1
End Function
Function Codieren(byval Codieren_in As Byte) As Byte
Tmp = Walze_1(codieren_in)
Tmp = Reflektor(tmp)
Codieren = Walze_1_inv(tmp)
Call Walze_drehen()
End Function
Function Reflektor(byval Reflektor_in As Byte) As Byte
If Reflektor_in.0 = 0 Then
Reflektor = Reflektor_in + 1
If Reflektor = 27 Then Reflektor = 1
Else
Reflektor = Reflektor_in - 1
If Reflektor = 0 Then Reflektor = 26
End If
End Function
Sub Init_system()
Walze_1(1) = 23
Walze_1(2) = 15
Walze_1(3) = 9
Walze_1(4) = 24
Walze_1(5) = 7
Walze_1(6) = 1
Walze_1(7) = 22
Walze_1(8) = 17
Walze_1(9) = 12
Walze_1(10) = 13
Walze_1(11) = 26
Walze_1(12) = 2
Walze_1(13) = 5
Walze_1(14) = 21
Walze_1(15) = 14
Walze_1(16) = 25
Walze_1(17) = 11
Walze_1(18) = 6
Walze_1(19) = 16
Walze_1(20) = 8
Walze_1(21) = 3
Walze_1(22) = 18
Walze_1(23) = 4
Walze_1(24) = 19
Walze_1(25) = 10
Walze_1(26) = 20
Walze_1_inv(23) = 1
Walze_1_inv(15) = 2
Walze_1_inv(9) = 3
Walze_1_inv(24) = 4
Walze_1_inv(7) = 5
Walze_1_inv(1) = 6
Walze_1_inv(22) = 7
Walze_1_inv(17) = 8
Walze_1_inv(12) = 9
Walze_1_inv(13) = 10
Walze_1_inv(26) = 11
Walze_1_inv(2) = 12
Walze_1_inv(5) = 13
Walze_1_inv(21) = 14
Walze_1_inv(14) = 15
Walze_1_inv(25) = 16
Walze_1_inv(11) = 17
Walze_1_inv(6) = 18
Walze_1_inv(16) = 19
Walze_1_inv(8) = 20
Walze_1_inv(3) = 21
Walze_1_inv(18) = 22
Walze_1_inv(4) = 23
Walze_1_inv(19) = 24
Walze_1_inv(10) = 25
Walze_1_inv(20) = 26
End Sub
End
Hm, also dein Code funktioniert bei mir auch! Mittlerweile habe ich über 5000 Durchläufe ohne auch nur einen Fehler :) Vielen vielen Dank :D
ABER: Wo ist der Unterschied?
Hier ist mein momentaner Code (funktioniert nicht):
GrußCode:$regfile = "m32def.dat"
$crystal = 16000000
$framesize = 80
$hwstack = 80
$swstack = 80
Declare Sub Init_system()
Declare Function Tastatur() As Byte
Declare Sub Walze_drehen()
Declare Function Codieren(byval Codieren_in As Byte) As Byte
Declare Function Reflektor(byval Reflektor_in As Byte) As Byte
Config Lcd = 16 * 2
Config Lcdpin = Pin , Db4 = Portb.0 , Db5 = Portb.1 , Db6 = Portb.2 , Db7 = Portb.3 , E = Portb.4 , Rs = Portb.5
Config Lcdbus = 4
Initlcd
Cls
Cursor Off Noblink
Deflcdchar 0 , 32 , 32 , 1 , 18 , 20 , 24 , 16 , 32
Dim Walze_1(26) As Byte
Dim Walze_1_inv(26) As Byte
Dim Pointer_1 As Byte
Dim Ar_out(4) As Byte
Dim Ar_out_old(4) As Byte
Dim Tmp As Byte
Dim Tmp2 As Byte
Dim I As Byte
Dim _out As Byte 'ascii-wert (skaliert auf 1-26)
Dim _in As Byte 'ascii-wert (skaliert auf 1-26)
Const _a = 1
Const _b = 2
Const _c = 3
Const _d = 4
Const _e = 5
Const _f = 6
Const _g = 7
Const _h = 8
Const _i = 9
Const _j = 10
Const _k = 11
Const _l = 12
Const _m = 13
Const _n = 14
Const _o = 15
Const _p = 16
Const _q = 17
Const _r = 18
Const _s = 19
Const _t = 20
Const _u = 21
Const _v = 22
Const _w = 23
Const _x = 24
Const _y = 25
Const _z = 26
Call Init_system()
Do
Ar_out(1) = Tastatur()
Ar_out(2) = Tastatur()
Ar_out(3) = Tastatur()
Ar_out(4) = Tastatur()
Locate 1 , 1
Lcd "AUSGANGSSTELLUNG"
Locate 2 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Locate 2 , 16
Lcd " "
Waitms 1000
Cls
Ar_out_old(1) = Ar_out(1)
Ar_out_old(2) = Ar_out(2)
Ar_out_old(3) = Ar_out(3)
Ar_out_old(4) = Ar_out(4)
Call Init_system()
Ar_out(1) = Codieren(ar_out(1))
Ar_out(2) = Codieren(ar_out(2))
Ar_out(3) = Codieren(ar_out(3))
Ar_out(4) = Codieren(ar_out(4))
Locate 1 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
Call Init_system()
Ar_out(1) = Codieren(ar_out(1))
Ar_out(2) = Codieren(ar_out(2))
Ar_out(3) = Codieren(ar_out(3))
Ar_out(4) = Codieren(ar_out(4))
Locate 2 , 1
Lcd Ar_out(1) ; ":" ; Ar_out(2) ; ":" ; Ar_out(3) ; ":" ; Ar_out(4) ; " "
If Ar_out_old(1) = Ar_out(1) And Ar_out_old(2) = Ar_out(2) And Ar_out_old(3) = Ar_out(3) And Ar_out_old(4) = Ar_out(4) Then
Locate 2 , 16
Lcd Chr(0)
Else
Locate 2 , 16
Lcd " "
End If
Waitms 1000
Loop
Sub Walze_drehen()
Tmp2 = Walze_1(1)
For Pointer_1 = 1 To 26
Tmp = Pointer_1 + 1
If Tmp = 27 Then Tmp = 1
Walze_1(pointer_1) = Walze_1(tmp)
If Pointer_1 = 26 Then
Walze_1(26) = Tmp2
End If
Walze_1_inv(walze_1(pointer_1)) = Pointer_1
Next Pointer_1
End Sub
Function Tastatur() As Byte
Tastatur = Rnd(25) + 1
End Function
Function Codieren(byval Codieren_in As Byte) As Byte
Tmp = Walze_1(codieren_in)
Tmp = Reflektor(tmp)
Codieren = Walze_1_inv(tmp)
Call Walze_drehen()
End Function
Function Reflektor(byval Reflektor_in As Byte) As Byte
If Reflektor_in.0 = 0 Then
Reflektor_in = Reflektor_in + 1
If Reflektor_in = 27 Then Reflektor_in = 1
Else
Reflektor_in = Reflektor_in - 1
If Reflektor_in = 0 Then Reflektor_in = 26
End If
Reflektor = Reflektor_in
End Function
Sub Init_system()
Walze_1(1) = 23
Walze_1(2) = 15
Walze_1(3) = 9
Walze_1(4) = 24
Walze_1(5) = 7
Walze_1(6) = 1
Walze_1(7) = 22
Walze_1(8) = 17
Walze_1(9) = 12
Walze_1(10) = 13
Walze_1(11) = 26
Walze_1(12) = 2
Walze_1(13) = 5
Walze_1(14) = 21
Walze_1(15) = 14
Walze_1(16) = 25
Walze_1(17) = 11
Walze_1(18) = 6
Walze_1(19) = 16
Walze_1(20) = 8
Walze_1(21) = 3
Walze_1(22) = 18
Walze_1(23) = 4
Walze_1(24) = 19
Walze_1(25) = 10
Walze_1(26) = 20
Walze_1_inv(23) = 1
Walze_1_inv(15) = 2
Walze_1_inv(9) = 3
Walze_1_inv(24) = 4
Walze_1_inv(7) = 5
Walze_1_inv(1) = 6
Walze_1_inv(22) = 7
Walze_1_inv(17) = 8
Walze_1_inv(12) = 9
Walze_1_inv(13) = 10
Walze_1_inv(26) = 11
Walze_1_inv(2) = 12
Walze_1_inv(5) = 13
Walze_1_inv(21) = 14
Walze_1_inv(14) = 15
Walze_1_inv(25) = 16
Walze_1_inv(11) = 17
Walze_1_inv(6) = 18
Walze_1_inv(16) = 19
Walze_1_inv(8) = 20
Walze_1_inv(3) = 21
Walze_1_inv(18) = 22
Walze_1_inv(4) = 23
Walze_1_inv(19) = 24
Walze_1_inv(10) = 25
Walze_1_inv(20) = 26
End Sub
End
Chris
Ja, auf echter Hardware ;) ATMEGA32 aufm RN-Control. Funktioniert einwandfrei :D Nur mein Code funktioniert nicht, obwohls fast der gleiche ist?! ...
Gruß
Chris
Oh, jetzt sehe ich es auch... Danke!
Dann werde ich jetzt mal am Projekt weiterbasteln :)
Vielen Dank & Gruß
Chris